Services
Service

Museography

We design and build museography for museums, cultural centers and interpretation centers: the story, the visitor route and the technology that tells it. We work with public and private institutions opening a museum from scratch or renewing an existing one.

Museography is how a museum tells its story in physical space: what visitors see, in what order, through what media, and what they take away when they leave. At Plinth, we approach it as a single, cohesive project that brings together narrative scripting, spatial layout, audiovisual content, and tech integration—ensuring the building, collection, and technology speak with one voice.

What a project includes

Every project starts with the institution's narrative framework and turns it into a visitor journey. We define the scenes, media, and exhibits for each room: projections and videomapping, immersive spaces, holograms, interactive stations, audio guides, and displays. We then produce the content, integrate the hardware, and leave the system fully operational—with centralized control that allows the museum to run day-to-day without specialized technical staff.

How we work

Our process moves in clear phases: surveying the space and narrative; designing the layout and each individual experience; content production; equipment supply, installation, and integration; commissioning and staff training; and ongoing support. We can join from the very beginning or at a specific stage, such as when the narrative script is already finalized and the technology needs to be designed and built.

Who we work with

We collaborate with national, regional, and local museums, cultural centers, and visitor centers, as well as private spaces looking to tell a story: brands, corporate venues, and tourism experiences. Our projects include the Centro Cultural Lola Mora in Jujuy, the Museo del Deporte Santafesino in Rosario, and the Museo de la Constitución Nacional in Santa Fe.

Case studies

Frequently asked questions

Museology defines what a museum tells: its collection, research, and narrative script. Museography defines how it is told within the space: the visitor flow, gallery design, and exhibition and technological resources. At Plinth, we cover both approaches. We can collaborate with teams of researchers, museologists, anthropologists, and subject-matter experts. From there, we develop the museographic project, interpreting the research material into a clear, engaging experience for visitors, using technology as a tool.

Yes. We can work from the very beginning or join at a specific stage: solving the technology for an existing script, developing the experiences of some rooms or upgrading an existing museum.

It really depends on the scale of the project and how easy it is to gather the necessary information. Several interconnected stages are involved. It's not just about finding the information, but also going through validation processes and analyzing the narrative's cultural, political, and social implications, context, and more. This is often the most challenging phase because it involves stakeholders from different sectors who need to agree on a unified voice. The exhibition design stage is mostly handled in-house by our creative team, with periodic validations of our proposals, but its duration also varies depending on the scope of the curatorial concept. A realistic timeframe ranges anywhere from 4 to 12 months.

Let's talk about your project

Tell us what you have in mind. The assistant takes the first details and the team gets back to you.